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SteamOS Compatibility: New Game Ratings Beyond Steam Deck

SteamOS, Steam Deck, compatibility, gaming, Linux, Proton, Valve, Legion Go, handheld, Bazzite, middleware, anti-cheat, PC gaming, Steam, Verified program

SteamOS Compatibility: A Broader Perspective on Gaming Beyond the Steam Deck

Valve’s Steam Deck has undeniably revolutionized handheld PC gaming. Its "Verified" program has been a crucial tool for users, instantly indicating whether a game is optimized for the Deck’s specific hardware and software configuration. However, the program’s limitations are becoming apparent as SteamOS, the operating system powering the Steam Deck, expands its reach beyond Valve’s own device. With SteamOS finding its way into other handhelds and even custom-built gaming rigs, a more generalized compatibility system is needed to inform users about a game’s playability on these diverse platforms. This is where the new SteamOS Compatibility rating enters the scene, a system designed to be similar to, yet distinctly separate from, the Steam Deck Verified status.

The core principle behind the SteamOS Compatibility rating is inclusivity. Valve seems to be setting a relatively low bar for a game to earn this badge, prioritizing basic functionality over complete optimization. According to Valve’s announcement, a game merely needs to launch and run on SteamOS to be considered "Compatible." This can be achieved either through a native Linux version of the game or by utilizing Proton, Valve’s compatibility layer that allows many Windows-based games to run on Linux. The critical element for achieving SteamOS Compatibility lies in avoiding conflicts with middleware.

Middleware, in this context, refers to the supplementary software that a game relies on to function correctly. This encompasses a wide range of components, including DRM (Digital Rights Management), anti-cheat systems, and various libraries that handle graphics, audio, and networking. These components can be notorious for creating compatibility issues, particularly within a Linux-based environment. If a game requires middleware that clashes with SteamOS or Proton, it risks being excluded from the "SteamOS Compatible" list. Anti-cheat systems, especially those designed primarily for Windows, often present the most significant challenges.

The implications of this system are clear. Valve aims to ensure that users on SteamOS-powered devices can at least get a game to launch and run without encountering insurmountable technical obstacles. This doesn’t necessarily guarantee a flawless, fully optimized experience. The game might still require tweaks to graphics settings or exhibit minor performance hiccups, but it should at least be playable.

To further clarify potential issues, Valve plans to utilize warning flags alongside the SteamOS Compatible badge. These flags will alert users to specific requirements or potential caveats. For instance, a game might require an active internet connection for the initial setup, perhaps for downloading additional files or registering the game. Another common issue could be the need for a mouse or touchscreen to navigate a separate launcher program. Many games, especially those published by larger studios, employ their own launchers for account management, patching, or promoting other titles. While the game itself might run perfectly well on SteamOS, the launcher could be designed primarily for Windows and require a mouse or touchscreen for operation.

These warning flags provide valuable context for users, allowing them to make informed decisions about purchasing and playing games on SteamOS devices. The system acknowledges that certain compromises might be necessary to achieve compatibility, but it also strives to be transparent about potential inconveniences.

One particularly strong sentiment expressed in the article is a clear dislike for games that require separate launchers. The author bluntly states that "everyone hates you" if you sell a game on Steam that needs a separate launcher. This reflects a common frustration among gamers, who often prefer a seamless experience within the Steam ecosystem, without the need to juggle multiple accounts and applications.

Currently, the Lenovo Legion Go, specifically the "Legion Go S Powered by SteamOS" model, is the only device officially participating in the program. The handheld is expected to launch later this month, offering a glimpse into the practical application of the SteamOS Compatibility system. However, the author anticipates that more SteamOS-powered handhelds will emerge in the future, and the compatibility badge will become increasingly valuable for informing users about game playability on these diverse devices. The system will also likely benefit those who are creating their own SteamOS-based hardware through projects such as Bazzite, an alternative operating system built on SteamOS.

The SteamOS Compatibility system represents a logical extension of Valve’s efforts to expand the Steam ecosystem and support a broader range of hardware. By providing a clear indication of a game’s basic functionality on SteamOS, Valve empowers users to make informed choices and ensures that the growing SteamOS community can enjoy a diverse library of games. While the system might not guarantee a perfect experience, it offers a crucial first step in ensuring that games are accessible and playable on the evolving landscape of SteamOS devices. It signifies a commitment to a more open and inclusive gaming ecosystem, one that extends beyond the boundaries of the Steam Deck and embraces the potential of diverse hardware configurations.

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